Shooter Campaign Free

Space Blaster

Five missions. Five sectors. Five bosses. Campaign Mode puts you in command of the defense grid — defend Station Orion, escort a stranded freighter, silence jammers in the Nebula Rift, breach the Machine Citadel's power nodes, and seal the Void Gate before it swallows everything. Each mission has a story intro, unique objective, boss cinematic, and S-A-B-C grade at the end.

Full Site
★★★★½ 4.5 🚀 5 missions 🏆 S-A-B-C grades 🆓 No login needed
🚀
Space Blaster
Campaign mode · 5 missions · boss fights

✨ What makes it fun

🎯

5-Mission Campaign

Outer Orbit, Asteroid Belt, Nebula Rift, Machine Citadel, and Void Gate — each unlocks in sequence with a story briefing. Complete Story Mode then replay any mission for a better grade.

S-A-B-C Grading

Each mission has a par score. Hit par for A, 1.5× par for S. Every mission saves your best grade and score separately — the ultimate replayability hook.

🏗️

Unique Objectives

Defend a station HP bar, keep a freighter alive as it drifts down, destroy three shielded jammers by killing the right enemy types, blast four power nodes, then drain the Void Gate's 5000 HP. No two missions play the same.

👾

Boss Cinematic Intros

Gate Warden, Ore Crusher, Nebula Wraith, Citadel Core, and Void Sovereign each get a full-screen intro before the fight. Know your enemy's name before the bullets fly.

💥

Upgrades Between Waves

Choose weapon upgrades and ship perks after every wave. Build toward spread shot, rapid fire, shields, or speed — and adapt your loadout to the mission's demands.

📊

Per-Mission High Scores

Your best score for each of the five missions is tracked separately and saved locally. Come back to beat your personal grade on any sector without starting over.

🎮 Controls

↑↓←→ / WASD  Move ship
Space  Shoot
Z  Rapid fire
Esc / P  Pause
📱 Mobile: virtual joystick + fire button

💡 Tips

Mission 1: enemy bullets target Station Orion — stay between enemies and the station to intercept fire.
Mission 2: the freighter drifts down constantly — prioritize kills near it over top-screen scoring.
Mission 3: jammers are shielded until you kill the matching enemy type (tank/shooter/sniper) — read the jammer color to know which to hunt first.
Mission 5: void rifts pull your ship — use that gravity to slingshot into dense enemy clusters for rapid kills.

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